﻿/*
BF4Rcon.NET, provides a .NET implementation of BF4's RCON interface.
Copyright (C) 2013 Tim Marro

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TimScripts.BF4Rcon.Frostbite;

namespace TimScripts.BF4Rcon.Test
{
    public static class PacketHelpers
    {
        public static BF3Packet ToPacket(this Packet packet)
        {
            return new BF3Packet(packet.IsFromClient, packet.IsResponse, packet.Sequence, packet.Words.ToArray());
        }

        public static Packet ToPacket(this BF3Packet packet)
        {
            return new Packet(packet.IsFromServer, packet.IsResponse, packet.Sequence, packet.Words.ToArray());
        }

        public static bool PacketEquals(this Packet packet1, Packet packet2)
        {
            if (packet1.IsFromClient != packet2.IsFromClient) return false;
            if (packet1.IsResponse != packet2.IsResponse) return false;
            if (packet1.Sequence != packet2.Sequence) return false;
            if (packet1.Words.Count != packet2.Words.Count) return false;

            for (int i = 0; i < packet1.Words.Count; i++)
            {
                if (!packet1.Words[i].Equals(packet2.Words[i])) return false;
            }

            return true;
        }
    }
}
